IanniX

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Viewing 15 posts - 76 through 90 (of 4,721 total)
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  • in reply to: timeline cursor #2404
    Anonymous
    Inactive

    Well Charlie, it is not possible with this version. Cursors works with their progression on a curve (so with time), not with absolute x or y-position (because of conceptual problems like polyphony…).
    But if is juste a question of mapping, maybe you can make the mapping in your connected software, which are you using (Max, Pd, SC…)?

    in reply to: scripts help noob #2411
    Anonymous
    Inactive

    Hi!
    Documentation is very poor in our version because we don’t have time enough. However, scripts are pretty easy to understand because it is pure JavaScript and you have many examples. We will provide this week a new release with a special pedagogical example of script, it may help you !

    in reply to: timeline cursor #2405
    Anonymous
    Inactive

    i think that may be the answer for our problem :)! using one cursor with multiple curves, whose value then will be mapped into it’s right region 🙂 ! we are using processing (oscP5) for the visuals, and puredata for the audio.

    I haven’t splitted incoming osc messages yet in processing, but that wouldn’t be much of a problem I quess 🙂

    in reply to: Setting up Iannix with Ableton Live ??? #2416
    IanniX
    Keymaster

    “If you have Max MSP, we provided you a patch that generate sound (/IanniX/Patches/maxmsp) which works with every exemple included with IanniX”
    ok I get this.

    But what if I want to control my VSTs (effects or instruments) ???
    I’ve been trying for some hours now to transfer the patch to maxforlive, but the poly object dosen’t work. What do I need to put instead to be able to control my own granular sample player and synths, and also some audio delay effects…via midi? how do I make this work ???

    HELP!!!

    🙂
    Best
    Carsten
    MBD73

    in reply to: Issue: Trigger shape incorrect #2371
    Anonymous
    Inactive

    @Guillaume wrote:

    Thanks Bob for debugging some OpenGL bugs!

    Did I really?!

    Throughout this episode I kept saying to myself: “Surely the trigger is not the only shape that uses OpenGL.” That’s why I ended up fairly unsatisfied!

    Is it because the trigger is the only shape sourced from a graphic file, and all the other shapes are composed?

    Cheers,
    –Bob

    in reply to: timeline cursor #2406
    Anonymous
    Inactive

    @charlie wrote:

    …I haven’t splitted incoming osc messages yet in processing, but that wouldn’t be much of a problem I quess 🙂

    Splitting and routing messages to select destinations is at the heart of OSC, and largely its raison d’être.

    Cheers,
    –Bob

    in reply to: Setting up Iannix with Ableton Live ??? #2417
    Anonymous
    Inactive

    I just visited your Soundcloud page and discovered a ton of very fine work!

    Off-topic, but couldn’t resist :–)

    Cheers,
    –Bob

    in reply to: Feedback #2149
    Anonymous
    Inactive

    Is there a particular reason cursor position vis-a-vis its parent curve is reset to starting position upon UNDO?

    I was doing some editing after running the transport for a few seconds. I moved a curve, then restored it via undo. The curve correctly returned to its previous position, but all of the cursors in the score returned to starting position. This interfered with my current analysis of the score. I would have preferred the timeline state to remain unchanged.

    Cheers,
    –Bob

    IanniX 0.8.2
    WinXP/sp3

    in reply to: Bugs #2152
    Anonymous
    Inactive

    UNDO does not seem to reliably serialize its restore operations. I have experienced situations in which a single UNDO restores all objects to the positions they occupied after the most recent UNDO. At other times, I have experienced a partial serialization (for example, one UNDO may restore two objects at once, then one at a time thereafter)

    For example: In my most recent case, I move three triggers (and ensure I select only one at a time). Then a single UNDO relocates all three triggers instead of just the last trigger moved. This behavior was repeatable until I closed the score and reopened.

    Presently I’m not certain how to reliably reproduce this phenomenon.

    Cheers,
    –Bob

    IanniX 0.8.2
    WinXP/sp3

    in reply to: timeline cursor #2407
    Anonymous
    Inactive

    hmm, we used a timeline cursor like in the example “”Xenakis Metastaseis linear”, but that delivered us two problems in a processing sketch who was recieving the information:

    1.

      for each curve collision, there is being send one message. This results in a sended sequence of: message1, message2, message3, message1, etc.

      is it possible to bundle these messages, and send only that one message accros the network? (for better synchronization)

    2.

      we were controlling the position of an ellipse in processing, while recieving the actual positions which were created with a curve. To our suprise the movement of the ellipse was quite ‘jerky’, and not so steady like it should be… Is this a problem of our network, or are we doing something wrong 🙂
    in reply to: Bugs #2153
    Anonymous
    Inactive

    1) The current doc does not go dirty if you change active to inactive (or vice-versa) for any component. Thus, no asterisk flags the filename, there is no nag screen when you close the app, and you lose your changes.

    2) Active-inactive changes also do not enter the UNDO queue.

    Cheers,
    –Bob

    in reply to: Startup config under Linux #2360
    Anonymous
    Inactive

    Right. Where is Fernando Lopez-Lezcano when you need him! :–)

    Cheers,
    –Bob

    in reply to: Bugs #2154
    Anonymous
    Inactive

    Guillaume, I had two app crashes today. In both cases it was upon invoking the script Reset score. Here’s the only detail I have on these:

    Faulting application iannix.exe, version 0.0.0.0, faulting module iannix.exe, version 0.0.0.0, fault address 0x00003e8b (this address the same in both cases) 

    From now on, I’ll try to have a debugger running so I can offer more information in case of future crashes, but the fact the program counter points to the same address in both events may give you a head start.

    Cheers,
    –Bob

    WinXP/sp3
    0.8.2

    in reply to: UNDO fails to serialize #2455
    Anonymous
    Inactive

    Undo (and now Redo) functions have been improved and are now working on IanniX 0.8.21 (release is scheduled for tonight or tomorrow morning, Paris time).

    in reply to: Bugs #2157
    Anonymous
    Inactive

    after testing the program a bit, I found some bugs:
    I am running Iannix on a Mac OSX 10.5.8

    1.

      someone else allready reported the undo function, which doesnt work quite well / and has a high crashing risk.

    2.

      deleting curves/cursors/triggers works well when i start the program. But after some more new objects have been added, deleting becomes quite problematic, double id’s / the curve stays on the screen / etc.

    3.

      like the example ‘Xenakis Metastaseis Linear’ , I use one cursor which collides with multiple curves. the problem is that it somehow has a max of 2 curves… (maybe this also has to do with the delete-problem…)

    hope this helps 🙂

Viewing 15 posts - 76 through 90 (of 4,721 total)

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