Hello All,
maybe this is not the right place, and maybe yet noted, but
in manual about colors
here
API : setColorInactive
API : setColorActiveMessage
and here
API : setColorInactive2 for active objects that send messages
API : setColorActiveMessage2 for inactive objects that doesn’t send messages
i suppose the info are au contraire (little english and no french!).
If yet noted apologies.
Ciao,
francesco.
@franci wrote:
…My attempts was sending (osc://…) /iannix/play, /iannix/transport/play, etc. with no luck. Is this possible via OSC?…
I found it possible:
–Bob
Thank You Mr. Bob,
and thank for the link, really helpful. But for some reason i’m not able to play a score.
If the score is playing, sending a message “stop” work, also work play and stop a single cursor
(with setSpeed) but only when the score is playing.
I’m not able to send the *first* play to the score, (hope to be clear).
My test score is really simple, a single curve and a single cursor, maybe i need to set some other parameters like “activate” or similar …
Ubuntu 10.04, with the latest IanniX.
Thanks,
ciao,
francesco.
Hi suji!
Are you running IanniX on Windows?
Hi vallste!
You are right, you have to send
direct:// setPos current 0 0 0
for doing this within IanniX.
@franci wrote:
…I’m not able to send the *first* play to the score, (hope to be clear).
Oh, you are saying that Iannix responds to subsequent OSC-play messages, but not when the *initial* play is from OSC. If that is true, I likely would never have noticed this myself because during all my tests I would have done at least one play from the UIF. I’ll have to look at that!
What happens if you do a /iannix/stop or /iannix/fastrewind first, then the /iannix/play? (a kind of throat-clearing:–)
Cheers,
–Bob
Yes, exactly.
I have try to send fastrewind and stop before play, but nothing happens. It seems like i need to start play in IanniX and then others osc command function right … except play.
And if IanniX is playing i can stop it but not resume play again.
I can setSpeed to all cursor (i.e. setSpeed all 1|0) like You said, but this (obviously) do not stop the score.
thank,
ciao,
francesco.
ok, not really exactly, because, like i said, do not works subsequent osc-play messages, either.
apologies and again ciao,
fra.
oh, sorry i forget to say that in IanniX inspector, in the received messages window, the sending messages are correctly displayed, and this means that Iannix receive the correct message, i think.
ciao,
francesco
yes, on windows :
Can anyone help get me started on using Iannix to trigger sound in Pure Data? Totally stumped and have never used any OSC apps before. Thanks
Hi Bob
A PD version of your patch would be most welcome, thanks for offering to do it
Cheers
Paul
a little wish:
independent axis scaling, maybe with the possibilities of logarithmic scale (at least for y axes) Is it a really stupid thing?
Thank You,
ciao,
francesco.
Okay Paul, but it’ll be a while. This may seem lame, but I don’t go in my studio during this great North American heatwave. I have air conditioning in the bedroom, but that’s it. The studio is at 91 ºF (32 ºC), and I don’t do patching on my portables (I’m spoiled for screen real estate) 🙄
Cheers,
–Bob
@paulF wrote:
Hi Bob
A PD version of your patch would be most welcome, thanks for offering to do it
Cheers
Paul
Paul, did you see the example Pd patch that is installed with Iannix? I believe it has all the basics.
–Bob
@paulF wrote:
Can anyone help get me started on using Iannix to trigger sound in Pure Data? Totally stumped and have never used any OSC apps before. Thanks
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